So based on the TWAB Titan is about to get a lot of love, as are a ton of subclasses (minus Shadebinder; Bungie...if you keep hammering Shadebinder it can't do the Crowd Control role that it clearly was designed for...leave it alone). This Titan is personally so happy that someone in the Sandbox team noticed that now a Cryoclasm Slide can't even kill a red-bar Frozen Dreg or Thrall in PvE, as well as the fact that now even red bar Dregs can easily dodge a Shiver Strike, that he's going to Mic Drop and Dance next Tuesday.
However, I'm seeing a lot of backlash about the "Slide Nerf", and after spending almost 3 years being Slide-Shotgun Aped in Crucible, I have to ask: why is everyone so upset? I mean, are that many people upset that now they can't effortlessly slide under someone with their favorite high-powered shotgun for an easy kill? I'm a Titan, meaning I love my Anteaus Wards for Troll-erskating, but even I'm tired of seeing half of the "skilled" players in this game in Gambit (or on Trials streams) relying on a sliding Felwinter's Cane kill. Also, it makes sense physically that the act of sliding on the ground would impede things like pellet spread, open you up to flinch, and mess up you ability to accurately aim; it's called the "jerk" function for a reason after all (all of us physics / engineer nerds will rejoice at my third-order derivative joke there on the rate of change of acceleration). Also, this will probably give the lower power shotguns even more help: I'm betting my Slideshot Seventh Seraph Shotgun will be pretty awesome since I have a feeling that the larger pellet spread will lead to less issues during a slide after an initial firefight volley. And I'm also excited about thinking how this can be beneficial for Fusion Rifles, since most everyone starts them charging towards the tail end of a slide...meaning all those penalties should start to vanish right about the time you are beginning to ADS for the mid-range kill shot. What are everyone else's thoughts?
However, I'm seeing a lot of backlash about the "Slide Nerf", and after spending almost 3 years being Slide-Shotgun Aped in Crucible, I have to ask: why is everyone so upset? I mean, are that many people upset that now they can't effortlessly slide under someone with their favorite high-powered shotgun for an easy kill? I'm a Titan, meaning I love my Anteaus Wards for Troll-erskating, but even I'm tired of seeing half of the "skilled" players in this game in Gambit (or on Trials streams) relying on a sliding Felwinter's Cane kill. Also, it makes sense physically that the act of sliding on the ground would impede things like pellet spread, open you up to flinch, and mess up you ability to accurately aim; it's called the "jerk" function for a reason after all (all of us physics / engineer nerds will rejoice at my third-order derivative joke there on the rate of change of acceleration). Also, this will probably give the lower power shotguns even more help: I'm betting my Slideshot Seventh Seraph Shotgun will be pretty awesome since I have a feeling that the larger pellet spread will lead to less issues during a slide after an initial firefight volley. And I'm also excited about thinking how this can be beneficial for Fusion Rifles, since most everyone starts them charging towards the tail end of a slide...meaning all those penalties should start to vanish right about the time you are beginning to ADS for the mid-range kill shot. What are everyone else's thoughts?